Rec Room PATCH - for "Room Details" edition

## General Improvements

- Fixed bug where club tags were blank.

## Beta Content Changes

- You may need to update your rooms as trig nodes now make use of degrees rather than radians.

- You may need to update your rooms as trigger volumes can now detect other trigger volumes.

- `Log` has been renamed to `Logarithm`.

- More chips connect correctly. For example:

- The output of `Add` can be connected directly to chips like `IntToFloat`.

- The output of `FromCreationObject` can be connected directly to chips like `ToCombatant`.

- Disconnected `Delay`s no longer loop infinitely.

- Performance has been improved.

- Players should experience lower heat usage, as we continue to tweak heat usage players may see it go up or down in future updates.

- We added new chips with this update: `Log`, which logs a string to a `Log Screen`, and `HasAuthorityOf`, which checks whether the local player has authority of a `CreationObject`.

- We added these objects with this update: `Emitter V2`, `Log Screen`, `Point Light V2`, `Spot Light V2`, `Text V2`. Look for nodes prefixed with their names in the palette!

As always, thanks for playing Rec Room!

Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community

We love to hear your feedback, so please don't hesitate to let us know what you think...