Club announcements are a great way to publish info for everyone in your club to read! As a club leader (or someone with the announcements permission), you can post an announcement with a title, body, and an optional image. It will show up for everyone in your club just a few minutes after you hit publish.
Only club members can view club announcements. Members can find the announcements in a new section of your club's page, just under the actions section. Members will know your club has posted a new announcement when you see a number on the clubs button on the watch home screen. Once inside the clubs browser, a green marker will appear on clubs with new announcements. Then in your club's announcements section, each individual announcement will have the same green maker showing you if it's new.
Club owners control who can post announcements. On your Club page, go to "Club Settings" and configure the "Can create club announcements" permission for each membership level. Announcements will be a great way to post about upcoming club events, new creations the club has worked on, updates to the clubhouse, or anything else you'd want to let your members know about. We're thinking about what a true club events system will look like, but for now announcements will be the best way to organize your members.
Thank you so much to everyone who has created a club so far! We're really happy with the variety and love put into all the clubs we're seeing.
On another note, Charades is now in beta for screen players! Try it out in ^CharadesBetaUpdate. We will be refining the experience over the coming weeks and adding a brand-new venue! Soon
As you might have guessed, screen players can now use the charades pen! It also includes some exciting enhancements to make drawing in charades better on screen mode:
Finger painting mode! Tap the finger paint button to start drawing tubes and other shapes using a cursor on the screen.
Shortcut menu for the charades pen with quick access to a few shapes and colors
Trigger sensitive tube size with a controller
Dynamic tube size on mouse/touch based on how fast you draw
Pressure sensitive tube size with Apple Pencil while finger-painting
Charades pen has gotten some general improvements:
A fresh coat of paint on the tool menu
More shapes (cylinder, pyramid)
Shape previews at the tip of the pen
Bug fixes:
Screen players can now pickup objects that are “sticky” such as charades shapes and polaroids, even after they are stuck to something.
iPad Pro 11 inch home menu now works in landscape.
Fixed Apple Pencil pressure sensitivity for whiteboards
Fixed some cases where the UI would break after returning to a backgrounded iOS app
We've also added a new way for creators to easily highlight content for their players -- Link Buttons! The link button is a new dynamic prop which can be spawned from the maker pen palette. Once spawned, players can configure these buttons to link to any of the following: Players, Rooms, Clubs, Inventions, or Player Events. Players that press the button will be shown the details UI for whatever the button is linked to (ex: A specific player’s details UI). We hope creators can use these buttons to call attention to some of the cool people and creations that can be found in Rec Room.
We also added a Rangefinder Gadget - Point this new gadget at anything and it will output the distance to whatever the laser beam hits. If the target is an object or player, it also outputs the target's ID. It can be configured to provide distance values in meters, centimeters, or millimeters, and can filter for objects by tag, and players by role. You can configure it to show the recolorable laser beam even when gadgets are hidden, so get ready for some cool laser light shows!
And some general bug fixes:
Reduced latency on screen creation tools. Dragging now happens instantly rather than in .25 seconds
Can now drag objects which are far away
As always, thanks for playing Rec Room!
Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think...