Rec Room UPDATE - the "Color Me Impressed" edition

## Dear Creators, Introducing... Material/Color Eyedropper!

 - We've added a brand new Eyedropper tab alongside Materials and Colors in the Palette

 - Just use the Select Tool to select some objects and choose the Eyedropper option on the revamped Quick Action Menu

 - When you choose Eyedropper, the materials/colors from your selection are added to your Eyedropper history

 - You have an Eyedropper history of up to 16 items

 - If you select Eyedropper for a material/color combo that's already in your history, it's moved to the most recent slot rather than taking up duplicate slots in your history

 - When you hover over an Eyedropper item, the tooltip shows the Material and Color names

 - When you select an Eyedropper item, this is equivalent to selecting the material and color from their respective tabs

 - We now better visualize the currently selected item under the Material/Color/Eyedropper tabs

https://imgur.com/a/LebLHOt 

## Room statistics on rec.net

- You asked, we’re delivering! All new room stats are now available on rec.net -> Profile -> Stats (bar chart icon). We want to add more stats in future, so let us know what you’d like to see!

- We are slowly rolling out the weekly room summary emails to active creators.

- If you want to receive these, make sure you have an email set: On rec.net -> Settings -> Email. In game -> watch menu -> profile -> Email

- You can disable these on rec.net -> Profile -> Settings (gear icon) -> Email -> Your Room Summary

## General Improvements

- VR players using walking can teleport to get out of self-scale again. We broke this a while ago, so it's about time we fixed it!

- Fixed a bug which caused VR-to-screens handshakes to complete immediately. Now you get to hear that sweet drumroll again!

- We also brought back the handshake feedback for VR-to-VR handshakes. It's far too awkward without the drumroll.

- Fixed a bug which allowed VR and screen players to use opposite hands when shaking hands. (But not in Rec Royale... it's still there)

- Screen players can no longer stealthily shake VR players' hands to friend them without their consent. That's right - no more ninja-friending. Wait, when did my friends list become full of ninjas?

- Fixed a bug which allowed VR players to shake screen players' hands from across the room. You'll have to find another way to make your long distance friendships work.

- Fixed Rotator and Piston Gizmos behaving erratically or not working when players leave the room, along with other small weirdnesses that could happen when the room-authority leaves.

- Things attached to other things via Gizmos should no longer jitter/lag in Players' hands. Most cases of "things lagging behind other things" or jittering back and forth should be gone. Players can still jump around a bit due to network latency.

- Fixed a bug where taking a new creator announcement photo cleared title and body text.

- Fixed some incorrect reticle displays for ranged weapons.

As always, thanks for playing Rec Room!

Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community

We love to hear your feedback, so please don't hesitate to let us know what you think…