Rec Room PATCH - the “All That and a Bag of Chips” edition

General Improvements and Bug Fixes

  • Added new component Motion Trail in Beta, along with new Get and Set chips for: Trail Enabled, Trail Color, Trail Lifetime, and Trail Opacity. Attach a motion trail to a moving object and configure it to customize your trail.
    • When looking at the “Upcoming Events” section of someone else’s profile, private events will no longer be listed. Now you can RSVP to that Taylor Swift VIP pre-show without your friends ever knowing… until you end up sitting next to each other.
  • Fixed bug introduced with the last update where burst fire guns had a longer delay between rounds of burst fire.
  • “Rotate in place” now works correctly for odd-shaped objects. They will now… get ready for it… rotate in place! Amazing, we know.
  • Added Root chip (for computing roots… like a square root… or a cube root… or an 87th root) in beta.
  • Quaternion Slerp has been renamed to Slerp and now supports Vector3 inputs.
  • If you move your Maker Pen while spawning a prop, it will now be moved to wherever you’re pointing when it spawns in.
  • When self-scaled in VR with the Maker Pen, notifications will now appear at the correct size.
  • Fixed a bug that caused the Get Time Zone chip to return incorrect times during daylight savings.
  • Fixed an issue where Rec Room Studio rooms would fail to load if their skybox material was set to None.

Rec Room Studio

  • A list of co-owners who are playing in the room you are editing is now displayed in the Rec Room Studio tab in Unity.

Please see here for convenient links to controls, tutorials, comfort options, etc.: [url=https://recroom.com/community]https://recroom.com/community[/url]

We love to hear your feedback, so please don't hesitate to let us know what you think.