Rec Room UPDATE - the "Reloaded" edition

Customizable Ranged Weapon Props

Many ranged weapon props are now more customizable:

  • Projectile and weapon body colors can now be set both through circuits and with the maker pen.
  • Damage values for players and objects can now be set both through circuits and with the maker pen.
  • Aim assist and auto-fire settings can be configured with the maker pen.
  • 'Gun Fired' circuit events will run in the props' object boards when fired by a player.
  • 'Reload Started', 'Reload Completed', and 'Reload Cancelled' circuit events will run on supported weapons.
  • 'On Pickup' and 'On Release' circuit events will run when the weapons are grabbed or released by a player.
  • The 'Projectile Hit Player' events in the Projectile Launcher and Player Definition Board have been deprecated and replaced with variants that output Collision Data.
  • 'Projectile Hit Other' and 'Projectile Hit Any' events have been added to all Ranged Weapons, including the Projectile Launcher, similar to the Collision Detection Volume.
  • Many ranged prop weapons are now available in Rooms 2.

Chips & Events Out of Beta

Radio, Holding Maker Pen, Data table, Rewards, XP, Levels, and Progression chips are no longer in Beta. This includes the following chips/events:

  • Radio: Player Get Players In Radio Channel, Player Get Radio Channel, Remove Player From Radio Channel, Player Set Radio Channel

  • MakerPen: Player Is Holding Maker Pen

  • Data table: Data Table, Data Table Read Cell, Data Table Get All Rows Containing, Data Table Get Column Count, Data Table Get First Row Containing, Data Table Get Row Count

  • Reward: Reward, List, Grant Reward, Show Reward Notification, Show Banner Notification

    • Progression/Level/XP: Player Award XP, Player Get XP, Room Levels, Player Get Room Level, Level Reached (Event)

    Bug Fixes

    • Fixed scrolling jump when navigating back to the Home page.
    • Fixed the VR interaction bug that was caused by the infinite bow bug fix.
    • Fixed a bug where your friend would never receive your invites if you appeared offline.
    • Fix to prevent one maker pen action from affecting items held by another player's maker pen.
    • MakerPen Undo Stack Redo operations no longer fall into the abyss if an operation is already in progress.
    • Fixed an issue where MakerPen audio looped.
    • We now inform the user when they are using an invalid name when trying to create rooms or subrooms.
    • Fixed an issue where "Circuits Transform Behavior" wasn't respected on containers in Rooms 2.

    Rec Room Studio

    • The Rec Room Studio window now opens automatically the first time you open a RRStudio project
    • Fixed an issue that allowed scaling custom Studio Objects non-uniformly in Rooms 2.0 rooms

    Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community

    We love to hear your feedback, so please don't hesitate to let us know what you think.