Full body avatars
Your full body avatar got some updates (and if you didn't know already, everyone has access to the beta)!
- We tweaked how it looks when you're carrying items (like guns and swords).
- Strafing was added for when crouched or prone to remove the awkward backbreaking twists.
- Some basic idle animations were put in to make you look super cool even when standing around. We look forward to your full body "I'm on screen mode!" VR dancing imitations.
Rooms 2.0
- Replicators can now update their Target Object just by changing the hierarchy! Instead of the config menu, you can also set the Target Object just by using the Connect tool to set an object as its child.
- Fixed an issue where certain inventions could cause room corruption in Rooms 2.0.
- Fixed a bug that prevented saving inventory items to rewards in Rooms 2.0.
Rec Room Studio
- Fixed an issue with creating object boards for some props (like Blunderbuss and Laser Pistol) when those objects are created in RR Studio.
- Fixed a bug with the Inspector where changes to Physics Mode and Basic Interactions properties on objects were not applied.
General Improvements & Bug Fixes
- Errors logged through variable changed events will now highlight the correct chip when selected in the circuits log.
- As part of an experiment, some players will get a reminder that they can block and mute a player before/after they report that player.
- Event Receivers for variable "Change" events now pass along the new value of the variable, so you can more easily get the new value when it has changed!
- Disabled ability to MOVE any room with LimitsV2 enabled.
- Bug fixes around room cards in Play Highlights page.
- Fixed a bug that could cause inventions to remain visible in the palette after they were deleted.
- Fixed an issue where players would see the 'clone' button on rooms that they were not able to clone.
- Added Cornelius Cryptid. He's in need of a new monster caretaker, head over to ^MyLittleMonsters if you're interested!