Rec Room PATCH - for the "Ink Space" edition

## General Improvements

- Screen players can now "cook" grenades by holding down the throw button for a moment before releasing the throw. VR players could essentially do this already by letting go and grabbing it quickly so this change will make fragging more fair across different platforms.

- Fixed held/holstered items being invisible when a screen player is dancing or taking a selfie.

- VR players who use the setting "don't lock tools in hand" can use the trigger to go through quest doors without letting go of the weapon they are carrying. This also applies if you are not using the setting but want to carry an item that is typically thrown like a breakable bottle or plate.

- [Oculus] Rec Room is gearing up to support Oculus Destinations and Presence. This means you'll soon be able to directly join your Oculus friends that are online in Rec Room. You may also see some top Rec Room Original rooms like ^Paintball available as Oculus Destinations.

As always, thanks for playing Rec Room!

Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community

We love to hear your feedback, so please don't hesitate to let us know what you think...