Game Updates & Bug Fixes
(Shout out to players in the #rrplus-lounge on Discord for their input on some of these changes!)
New In This Update:
- It's Winterfest in Rec Room & the Theater Department has gotten into the holiday spirit (they even convinced Kevin to don some seasonal headgear)! Look out for holiday events and wintery fun throughout the month of December!
- We added 3 new mods to ^Paintball! Shotguns Only, Hammers Only, and Fiesta Mode - it's time to party!
- Speaking of Paintball Mods - we've upgraded "Paintball Mod Tickets" to "RRO Mod Tickets," made it possible to view them in your backpack, and created a new board to activate them. Which is helpful because...
- We have expanded mods to Golden Trophy! There's three new ways to play:
- Turbo - everything is faster.
Coconut Chaos - Coconut Bombs drop from the sky.
- Laser Weapons - Swaps all weapons in the quest for Laser Tag variants.
- We cranked up the music in the Merry Midway paintball map, and nerfed the amount of movement speed you get from a charged Splat Hammer attack in screen mode.
- You can buy Room Boosts anywhere now. And you will soon be able to use them in even more creator rooms when boosting is turned on for them in the coming weeks!
- PSVR players will be gifted a PSVR profile badge this week as we sunset PSVR support. Thank you for playing over the years, and we hope you'll join us on one of our other platforms.
New Creator Tools:
- Added new chips for awarding custom Room Badges to players once a room has earned enough Room Boosts to unlock the perk.
- 'Tis the season! We've added four new gifting events to circuits: 'Avatar Item Gifted,' 'Key Gifted,' 'Currency Gifted,' and 'Consumable Gifted'.
- Room creators can now hide individual keys, consumables, currency offers, and room offers from the watch store. Use the "Is Visible In Watch Store" toggle under the item's detail settings.
- Added an Avatar Item Display component to the maker pen palette. Use it to show off avatar items in cool new ways!
- Added a Wearable Handle component to the maker pen palette. It can be used to let players equip things in your room.
- The "Show Avatar Item Details" and "Avatar Item" chips are out of beta!
- Rec Room Studio Objects can now customize the grip animation and placement for held objects! Use the "Grip Options (Rec Room Studio)" component to customize the grip animation and position inside a Rec Room Studio Object prefab.
t### Bug Fixes
- Chips in circuit boards should no longer disappear!
- Improved Watch UI performance for hover/scroll interactions
- Fixed a streamer cam bug - the green screen was black but now it's green again!
- Fixed a bug where your avatar items would not always reset correctly after leaving a room with temporarily equipped items.
- Fixed a bug where Circuits wouldn't run even though nodes appeared.
- Handles in Rooms 2.0 will no longer "offset" from their compound object.
- Improved load reliability: Players are now less likely to fail to load and be returned to their dorm when loading large rooms.
Helpful Links
Please see here for convenient links to controls, tutorials, comfort options, news, and more:
We love to hear your feedback, so please don't hesitate to let us know what you think using the Creator Forum here:
- Turbo - everything is faster.
