Dear Creators, Introducing... Quick Action Menu 2.0!
The Select Tool's "three yellow dots" contextual menu has been completely reworked to be prettier, snappier, and more convenient! Here are some details on the love we put into this:
- Look and feel has been updated to match our new UI - goodbye yellow dots, hello crisp text and UI
- Positioning and sizing has been tuned for your comfort on both screens and VR
- The menu constantly faces the player and maintains a comfortable scale
- The menu renders over other objects, and buttons can be selected through other objects
- The menu fades in and out nicely, with interaction disabled while animating to prevent surprise clicks
- Menu options are now refreshed when you select or deselect an object, as well as when you return to the select tool with an active selection
- And now we have a better home for our next feature…
Dear Creators, Introducing... Copy/Paste! If you can Clone it, you can Copy/Paste it.
- We've added a brand new Clipboard tab to the Palette, right next to the Search button
- Just use the Select Tool to select some objects and choose the Copy option on the revamped Quick Action Menu
- When you choose Copy, a snapshot of your selection is placed in your Clipboard
- You have a Clipboard history of up to 10 items. They're sorted by copy time, and you get a cool preview image of your selection from when you clicked Copy.
- When you select an item from the Clipboard, you are placed into Create mode with a bounding-box preview of your copied objects
- As we experimented with the preview bounds, we learned it's quite helpful to visualize the bounds of your selected objects. You'll notice a new green wireframe around your selection. You can disable this is the palette settings if you'd like
- We do some magic to automatically orient the new objects based on how you were viewing the selection when you hit copy
- Please note: your clipboard is just for you, and is not permanent. It's cleared when you change rooms, log out, etc.
- We built the Clipboard as a complementary workflow to Inventions. If you want to get your creations into another room, please use Inventions.
- Known issue: on iOS and Quest, Copy/Paste Clipboard thumbnails are busted. We're working on it!
https://imgur.com/a/yvNDGVo
The watch's "Play" menu is rolling out with a whole new look!
https://imgur.com/a/PSfZM6f
Similar to the new Store, the Play menu showcases our latest featured rooms at the top and a scrollable list of rooms of many other types, including:
- Rooms you've recently visited
- Public rooms other friends are playing
- Newly updated rooms from creators you're subscribed to
- Your Clubhouse memberships, showing clubhouses with active players first
- Our most recent Room Contest winners
- Rooms to suit your mood and play style (questing, hanging out, horror, etc)
- Newly published rooms by Top Creators
- Recommended rooms generated from your playing history
and more!
If you're looking for Rec Room Originals like Paintball and Charades, or our list of the current hottest rooms, you can use the shortcuts at the top of the page:
https://imgur.com/a/nPGbP3X
Or if you know what you're looking for, use the search icon at the top right to find rooms by name, filter by tag, or sort your search results!
https://imgur.com/a/kf6tg6A
View a room’s photos!
- View photos taken by players in a room in the Photo Roll
- Sort photos by new or most cheered
- Filter photo roll results to show photos featuring you!
Adjustments to the Maker Pen Palette when on screens:
- Screen players can now use analog triggers on the gamepad to create variable-width tubes and ribbons with the Maker Pen. This works the same as in VR and can be toggled in the palette menu settings.
- The screens palette now sits at a set distance when on screens.
- Changed how fast the palette rotates when using the arrows to reposition. It's twice as fast now.
- Changed the amount the palette rotates around you when using the move buttons (lowered from 90 degrees to 45 degrees).
- Move buttons on the screens palette are now smaller.
- Now opens up directly in front of you instead of below your field of view.
## General Improvements
- Dracula is now able to teleport in VR and doesn't get stuck on the stage or in the balcony.
- Fixed an incorrect reticle UI display when shooting with a longbow.
- Trigger Zones should fire "On Enter" events more reliably on room load for objects that are already inside them.
- Subscription announcements can be viewed for a longer amount of time.
- Supported inventory and map for screen mode when riding the Rec Royale glider.
As always, thanks for playing Rec Room!
Please see here for convenient links to controls, tutorials, comfort options, etc.: https://recroom.com/community
We love to hear your feedback, so please don't hesitate to let us know what you think…